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Nadin, Mihai, 1938-

"The Civilization of Illiteracy"

Focused on the model of life as a
property of organization, artificial reality is intent on
generating lifelike behavior: iterative optimization, learning,
growth, adaptability, reproduction, and even self-identification.
Whereas science followed strategies of standardization,
artificial life is focused on generating conditions for
diversity, which eventually foster adaptability. Allocation of
resources within a system and strategies of co-evolution are seen
as resources of incremental performance. Research starts from a
premise that belongs to the realm of reasoning, not rationality:
humans and the problem being solved are continuously changing.
Exploring the virtual
Virtual realities are focused on almost everything that art
pursues: illusion of space, time, movement, projection of human
emotions. Interacting with such a system means that the person
becomes involved in the inside of images, sounds, and movements.
All these are simulated, using animation as the new language of
the science that the moving image embodies. In some ways,
virtual reality becomes a general purpose simulator of a
captivating variable reality, made possible by mediating
elements such as computer graphics images, animation, digital
sound, tracking devices, and quite a number of other elements.
Inside this reality, virtual objects, tools, and actions open
the possibility of practical experiences of self-constitution in
a meta- knowledge world.


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